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//                                                      ///////
//                        Wasp                          ///////
//                     Version 2.0                      ///////
//       (Formerly known as: Wimpy AV Single Play)      ///////
//                                                      ///////
//         by Mike Gieson <info@wimpyplayer.com>        ///////
//                                                      ///////
//        Available at http://www.wimpyplayer.com       ///////
//                 ©2002-2006 plaino                    ///////
//                                                      ///////
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//
// This product includes software developed by Macromedia, Inc.
// 
// Macromedia(r) Flash(r) JavaScript Integration Kit
// Portions noted as part of the JavaScript Integration Kit
// are Copyright (c) 2005 Macromedia, inc. All rights reserved.
// http://www.macromedia.com/go/flashjavascript/
// 
// Macromedia(r) Flash(r) JavaScript Integration Kit Created by:
// 
// Christian Cantrell
// http://weblogs.macromedia.com/cantrell/
// mailto:cantrell@macromedia.com
// 
// Mike Chambers
// http://weblogs.macromedia.com/mesh/
// mailto:mesh@macromedia.com
// 
// Macromedia
// 
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////////////                                     ////////////
////////////              OPTIONS                ////////////
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//
// Set locations of files:
// 
// waspSWFfilename
// You can change the name of the wasp.swf file here.
// Obviously, if you change the name here, then you will have to 
// change the name of the actual file in your wasp folder too.
waspSWFfilename = "../flash/wasp.swf";
//
// Default Image:
// 
// defaultImage
// Allows you to set a default graphic if the player is does not 
// startOnLoad automatically. Also, if the player is not set to 
// loop, the image defined here will show up once the video is complete.
// 
// The graphic will automatically be size to the same dimensions as the video window.
// When the image is clicked the video current video (if defined) will start to play.
//
// Example:
//defaultImage = "http://www/path/to/graphic.jpg";
//defaultImage = "../images/FirepowerTrailerPic.jpg";
defaultImage = "";
//
// waspHTMLtemplateFilename
// This is the page that is used when a pop up window is called. 
// This file should be located in the wasp installation folder.
// You can change the name of the waspTemplate.html file here.
// Obviously, if you change the name here, then you will have to 
// change the name of the actual file in your wasp folder too.
waspHTMLtemplateFilename = "waspPopup.html";
//
// startPlayingOnload
// Setting this to "yes" will start to play automatically.
// Setting this to "no" will force the user to click the 
// "play" button to start playing the video
//startPlayingOnload = "no";
startPlayingOnload = "yes";
//
// transparentBkgd 
// This will anable you to "see through" the player and display 
// the HTML (or table) backgournd image or color.
transparentBkgd = "yes";
//
// bkgdColor
// If not using a transparent background, this will be the 
// background color of the video window.
bkgdColor = "#000000";
//
// popUpHelp
// Setting this to "yes" will display little yellow "help" 
// boxes when the user hoovers over the control functions.
// Setting this to "no" will disable this feature.
popUpHelp = "yes";
//
// loopTrack
// Setting thei to "yes" will cause the video to repeat 
// once it has reached the end, and continue to loop 
// until the user clicks stop.
// Setting this to "no" will cause the video to 
// disappear once it has finished. 
loopTrack = "no";
//
// theVolume
// You can controll the initial volume setting when 
// the player loads. The range is 0-100, where 0 is 
// no sound and 100 is full volume
theVolume = "100";
//
// controllocation
// You can place the playback controls above or below 
// the video. To place the controls above the video, 
// set this to "top" - to place the controls below the video, 
// set this to "bottom"
//controllocation = "top";
controllocation = "bottom";
//
// bufferSeconds
// Causes the video to load for a certain number of seconds 
// before starting to play. A higher value can minimize the 
// "stutter" effect users might have with slower connections, 
// or larger files.
bufferSeconds = 3;
//
// videoSmoothing
// Specifies whether the video should be smoothed 
// (interpolated) when it is scaled.
//videoSmoothing = "yes";
videoSmoothing = "no";
//
// videoDeblocking
// Setting this to "yes" can degrade overall playback performance 
// for less powerful PCs. Leave at "" to allow the end user's 
// system to manage the filter automatically.
//videoDeblocking = "yes";
//videoDeblocking = "no";
videoDeblocking = "";
//
